You’ll die within a few minutes of starting your first game of Don’t Starve. It’s to be expected, frankly. And once you get over the incredulity of that sudden death you’ll try again. You’ll do things differently. And maybe you’ll survive a bit longer.
Defiance is the first of its kind. It was developed, from the start, to be a transmedia project, appearing as both a TV show and a video game at the same time. But the video game that Nathan Richardsson directs isn’t simply merchandising for the TV show (which airs Mondays on Showcase in Canada and Syfy in the U.S.), and the series isn’t an extended advertisement for the game (available on PS3, Windows, and Xbox 360). In a phone interview, Richardsson explained that for the people working on Defiance, transmedia means the various entities are interconnected and can affect each other.
The original Defense of the Ancients (DotA) was a mod of 2002 release Warcraft III that turned the real-time strategy game into a multiplayer online battle arena (MOBA) that pitted two teams of players against each other. This sequel has been in the works since 2009, but only recently released.
During the early development stages of Remember Me, four characters were being considered for the role of the protagonist, two male and two female. They were scrutinized for the role in the same way that actors are auditioned for a movie.
Long before Capcom—which celebrates its 30th anniversary this year—developed and published games that could be played in the living room, the Japanese company made games for arcades.
The Mind Control Division is the intelligence arm of Blaine Kyllo's Solo Corps Creative Incorporated. This department conducts investigations and experiments into media and technology culture.