In the Georgia Straight this week is my coverage of Capcom’s latest Resident Evil game.
Resident Evil: Operation Raccoon City was developed by Vancouver’s Slant Six Games. I talked to development director Dan McBride about the studio’s path in recent years:
And I talk to Andy Santos, who directed the game for Slant Six, about how Operation Raccoon City is able to be both a shooter and a Resident Evil game at the same time:
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