Gaslamp Games its existence to a video game that was never released. It wasn’t even completed. But trying to make it taught the Vancouver-based company’s founders—David Baumgart, Daniel Jacobsen, and Nicholas Vining—an important lesson about the process of making games.
“We had no concept of managing projects,” Jacobsen said. The game they thought they could make was far too big and unwieldy for a small group to ever complete. Having ideas that are too massive to manage is, according to Jacobsen, a “classic problem” for very small game development studios. “It took us six months to learn that lesson,” he said.
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