Can’t take credit for finding this, as I learned about it over on Clive Thompson’s Collision Detection (welcome back to the ‘net, Clive).
Jason Nelson calls himself a “new media poet,” which is a pretty apt description for what he does, and the game he designed, game, game, game and again game is a great example.
Thompson calls “game, game” a work of surrealism, and while I’m not sure about that – there are decided themes and objectives to Nelson’s game – I really dig the style and substance of “game, game.”
It’s a nice, quixotic endeavour.
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