The family tree of Vancouver's video game development community

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The cover story in today’s Georgia Straight is my piece tracing the family tree of game development in Vancouver. It’s a wonderful, tangled web, with entrepreneurs sparking new studios and start-ups all the time.

Mucking around with an Apple II one summer in the early 1980s, Don Mattrick and Jeff Sember, then Vancouver high-school students, designed and programmed Evolution. Released in 1982, Evolution may have been the first home-computer game with multiple levels. It may also have been the first computer game developed in Canada. It was certainly the first created in Vancouver.

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