This week, CBC News has been running a series of articles looking at how video games are changing the world.
Called Pushing Buttons, the series includes thought-provoking pieces on culture and history, business, health, and education.
I was privileged to contribute four articles to the package, but I recommend you spend some time with all of the content at the sitelet created at CBC.ca.
- Changing the game: Introducing the business world to video games
- Delivering the message: Video games can be an effective way to influence an audience
- Schools use video games as teaching tools: Video game development, play in schools helps equip students to adapt
- Age of persuasion: From NASA to the U.S. Army, video games are being designed as recruiting tools to steer trends and behaviour
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